Assets When looking for assets I was looking for distressed or old looking items to furnish the house and add the dystopian theme to the environment and tech or electronic items to keep the sci-fi theme present. I wanted to furnish the cabin with realistic furniture so I went for mostly wooden tables and crates… Continue reading Environment Design- Asset List
Category: Environment Design
Environment Design – Composition, Colour and Lighting
Composition When building the cabin I paid attention to the underside of it to make it realistic by adding support beams under the floor. After building the cabin out of the modular medieval building pack I merged it into one object using the merge actors function. I changed the size of the cabin to make… Continue reading Environment Design – Composition, Colour and Lighting
Environment Design -Environmental storytelling
Narrative The mountain cabin is home to a hermit who survives by scavenging in a sci-fi dystopian world. The collapse of society was brought about by a deadly plague that only a tiny fraction of the population survived. This is inspired by classic zombie apocalypse stories but subtracts the zombies coming back from the dead… Continue reading Environment Design -Environmental storytelling
Environment Design – Final Piece
Video I think the video shows off the environment well with shots to focus on all the smaller assets. I think the shots where the focus shifts slowly from the foreground to the background and vice versa look very professional and high quality Some of the zoom shots in the video make it look more… Continue reading Environment Design – Final Piece
Environment Design – Research and conceptualisation
Idea generation Initially I was drawn towards the sci-fi and fantasy themes as they felt like an opportunity to be more creative. I brainstormed two different sci-fi robots one being a server robot that would have a tray with cocktails glasses on it if it was utopian or be broken and knocked over for dystopian… Continue reading Environment Design – Research and conceptualisation